Fighter

This is where I'm starting to fill in errata'd fighter powers based on Pat's work with the shitty fighter powers overhaul project.

Sure Strike

Fighter Attack 1

At-Will

At-Will

Martial, Weapon

Standard Action

Melee weapon

Target: One creature

Attack: Strength vs. AC

Hit: 1[W] damage. Level 21: 2[W] damage.

Miss: Half damage.

Weapon: If you are wielding a flail, light blade, or heavy blade, add your Wisdom or Dexterity modifier to the damage roll.

Covering Attack

Fighter Attack 1

You launch a ferocious attack at your enemy, allowing one of your allies to safely retreat or find a better position.

At-Will

Martial, Weapon

Standard Action

Melee weapon

Effect: Before the attack, an ally of yours adjacent to the target can shift a number of squares equal to your Wisdom modifier as a free action.

Target: One creature

Attack: Strength vs. AC

Hit: 1[W] + Strength modifier damage. Until the end of your next turn, the target takes a –2 penalty to attack rolls for attacks that include the ally you allowed to shift.