Fighter
This is where I'm starting to fill in errata'd fighter powers based on Pat's work with the shitty fighter powers overhaul project.
Sure Strike
Fighter Attack 1
At-Will
At-Will
Martial, Weapon
Standard Action
Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] damage. Level 21: 2[W] damage.
Miss: Half damage.
Weapon: If you are wielding a flail, light blade, or heavy blade, add your Wisdom or Dexterity modifier to the damage roll.
Covering Attack
Fighter Attack 1
You launch a ferocious attack at your enemy, allowing one of your allies to safely retreat or find a better position.
At-Will
Martial, Weapon
Standard Action
Melee weapon
Effect: Before the attack, an ally of yours adjacent to the target can shift a number of squares equal to your Wisdom modifier as a free action.
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. Until the end of your next turn, the target takes a –2 penalty to attack rolls for attacks that include the ally you allowed to shift.